Posts tagged "comics"
  1. Notes: 34 / 3 weeks ago  from mercurialblonde

    Rob Liefeld/X-Force Love In Part III of III: Decoration

    mercurialblonde:

    “I also think you can see another thing in my work—something that Klimt was approaching—that abstract art is everywhere, and we call it decoration.”
    ~Zach Smith, “One Thousand Choices per Minute: An Interview with Zak Smith Conducted by Shamim M . Momim” from his artbook Pictures of Girls

    It was kind of a nice bit of coincidence that in the week interval between the second part of this Liefeld series, and the final third part I got Zak Smith’s fantastic artbook Pictures of Girls in the mail—and he happened to in an interview that was included in the book, bring up the issue that I was wanting to talk about with Liefeld’s X-Force comics.  And that is the function of decoration in art.  Or for my purposes the function of decoration in comics.

    I think I would define decoration as I am talking about it as something which is ancillary to the core image, and is at once abstract and impressionistic.  It is a pattern or color or shape that doesn’t need to be on the page, but exists there as a function of the artist’s individual expression—whether that is an externalization of an internal force, or the internal characterization of an external force—decoration creates mood and shape, and tone—it’s one thing to just wear a nice dress—it’s another if you also rock out the accessories that make it a complete look/a complete expression of your individuality.

    In comics this is very interesting to me, because I am very interested in making almost personally encoded comic tapestries with my work.  I think because as a function of growing up LGBT in a very religious environment—even subtle expression speaks very loudly to me, and loud expression is almost a form of protest.  To take it another direction, take when Kanye caused a big uproar when he rocked that skirt.  I think on the surface that was an uncomfortable transgression of gender norms for the average person seeing it—but the actual message had more to do with Kanye’s presentation as himself as a coded idea.  It was unnecessary decoration, sure—but it was part of the whole too.  And maybe that’s the borderlands where you start wading in from decoration to core elements of image.  But I think that fuzziness is important, and is itself an aspect of the role decoration plays.  When you look at the top Klimt image—the background is decoration—that much is obvious—but the characters themselves are made up of decoration as well—which shows the degree to which that kind of thing intermingles and blurs.

    So that brings me to Rob Liefeld and his X-Force Comics—which have as one of their more intriguing and interesting aspects, a propensity for extraneous decoration in place of traditional symbol placeholders for space and thing.  It is one of the things that makes those books absolutely pop—and I think is one of the things that made them have such a huge impact on me as a kid—and it’s definitely something that when I come back to it now, after being exposed to more art—that stands as one of the core things about this early Liefeld work that makes it still important for me.

    The Rob Liefeld/X-Force Love-In Part III: Decoration
    Part I | Part II

    This is the kind of thing I am talking about when I talk about Rob Liefeld and decoration.  Notice the vertical rectangles behind Cable on the upper panel, and then the rectangles and lines behind Stryfe in the panel below.  Now what most artists do in this situation is they either leave that space behind cable blank—or they put in a panel, and add a background that denotes space and place on the page in the story.  So you know from where in the room Cable is firing his shots.  And then they would also in the lower panel try and maintain a consistency of that space so you can as a reader maintain your sense of space.  But what we see here is that that’s actually unnecessary.  Liefeld has exchanged the realistic background behind Cable for this impressionistic set of shapes—which add dynamism to the image—as a reader all of the visual complexity is foregrounded—usually in the presence of a complex background, what you’d see is a need for grey tones, or for the colorist to sort of color all of the people and buildings a darker shade—and you’d get your separation that way.  But the simpler complexity of the first panel with cable allows for the image to have more OOMPH.  There’s also a subtle directionality implied in the coloring of that background pattern which creates an almost strobing effect to the right of the page where the laser fire is situated.

    This is rather liberating to understand in comics I think—because it is a level where individuality and expression can sort of find space where it’s both allowing for a dynamic foregrounding of the core figure action, AND allowing for personal decoration on the page.  It is fundamentally the same way that speed lines work—but y’know…kind of less played out—and more inviting of variant expression.  Now, unfortunately Liefeld never goes completely insane with his patterns on X-force.  You would have liked to have seen him go the next step and just go wild styles on every page with different patterns and textures—but for what it’s worth—I think his repetition of in particular the vertical rectangles in x-force allow for a certain rhythm to build—and there is a stronger visual coherence for that choice.  Though I would also argue that visual coherence doesn’t play to Liefeld’s strengths in X-force—and that if the book had followed it’s own logical progressions it would have been like the back post 808s Kanye—which would have been a comic of such excesses and swagger that it would have literally cracked your brain in half.  With a wrap around hologram cover no less.

    In this bottom panel we actually see some of the ostentation and experimentalism that was seeping into this book—and really, you’d have to go back to some of Frank Miller’s Ronin pages to find the next American equivalent in comics to that point.  But I think it’s interesting how just using some simple circles and rectangles Liefeld is able to create movement and dynamism on this panel which far exceeds the pages where he drew actual legit backgrounds.  Look at the way the horizontal rectangles suggest the movement from Rahyne to Cable to the dots which almost rush Shatterstar headlong across the page to an enemy that is held stationary on the page—almost imprisoned in front of the vertical bars.  I mean it’s a total “where were you when you were 8?” kind of moment.

    It wasn’t always just vertical rectangles either.  Look at this page with shatterstar.  The top left panel gets this nice diagonal movement with that triangle yellow arrow pointing you into the page—and then there is this trippy bullseye behind Shatterstar that particularly because of the way the colorist colored it—almost vibrates the page.  Would this page have been stronger with a standard issue Danger Room type background there instead?  Yeah that would have been harder to draw—but visually this pattern is both extraneous and integral to the image.  It doubles as a characterization of Shatterstar’s focus and fury.

    You actually see this kind of thing in a lot of Brendan McCarthy’s work.  This image is I think analogous in function to what Mcarthy is doing with pattern on this Zaucer of Zilk page:

    Again, you are seeing the power of a characterizing decorative background behind more complex foregrounded elements.  It’s actually the same visual reason why really complex realistic backgrounds with cartoony figures in the foreground work as well.  That tension between background/foreground complexity is something that works very well in comics—and I think directly plays with the animative qualities of the medium.


    Another interesting aspect of these kind of panels in X-Force is the ones like this—where it is a hard thick outlined panel/pattern—behind some dynamic action sort of happening in front of that panel—or twisting insanely through it(as an aside—I wouldn’t mind seeing the fat chunky panel border make a come back—reading a lot of these older comics where that was in vogue—it was a pretty effective technique—particularly if you wanted to move panels around in weird arrangements).  They almost look like abstract paintings on a museum wall and there’s kind of a fun pop art attack going on there that it’s hard to really even guess at an intention in that direction—but it’s fun to think about regardless.  I like to think these X-Force issues basically happened in art gallery—and the hilarious juxtapositions that creates.

    But yeah, these comics are that kind of fun.  And I don’t mean that in a hipster ironic “yeah these comics are cool” kind of way.  I mean genuinely that these comics are still fun to go through—and they remain interesting to me.  Like I said originally—these were some of my first comics as a kid—they had power for me then.  They still have power for me now, but it is interesting and useful for me to come back around on work like this and try and tease out the elements that still work for me.  I feel bad for people who just dismiss any comic Liefeld did out of hand, simply because of a dedicated internet meme.  The fact of the matter is that, I don’t believe many are being truly honest in their disdain for Liefeld on a purely comic reason.  This man sold far too many comics for me to believe that all of these people have always hated his stuff.  There just mathematically has to be a portion of that that are people who are just following a meme because it’s not cool to like Liefeld.  I mean you can go through the comment sections on just the three articles I wrote—and there are people who came in for no other reason than to just chuck in that Liefeld is a shit artist.  There’s all kinds of terrible artists out there that the internet hasn’t devoted itself to shitting on everyday.  I’m bringing this up because a percentage of the hate—since it’s just people following a trend—you’re going to come back to this stuff.  The comics are too good not to.

    The 90s are basically back already—it is only a matter of time before you start seeing more and more people openly contesting the outrage.  Eventually it will be cool to like some of LIefeld’s stuff again.  So you might as well save yourself the trouble and come over now.  This is a mission of mercy.  Mitch and Maury and all that.

    Because your case—that anatomy built sandcastle you’ve been blasting everyone with?  It ain’t shit.  Charlie Brown has bad anatomy.  Anatomy ain’t comics.  You judge the image unto itself—or within the greater work.  What part of what Liefeld is doing on these pages says to you “here is an artist who is asking me to evaluate them against the standard of anatomical realism?”—and what’s worse is that your shitty anti-Liefeld case has created an era of boring ass American comics obsessed with realistic character dimensions in action comics.  It’s the same idiotic line of thinking that says because Guillem March drew Catwoman contorted in an impossible way to show her T/A—that that must mean that March is a shit artist and can’t draw.  Do I think a foundation in anatomy is important for any artist?  Of course.  But at the end of the day—it is INCONSEQUENTIAL.  You don’t need realistic anatomy.  You don’t need photoreference perfect buildings.  You don’t need rules about perspective—or in dialog this character has to face this way or that way—all of those things are guideposts to help our visual language—but every single thing can be broken and still produce a comic that can shake readership to the core.  These X-Force books and Liefeld’s later work were some of the more popular works of the modern era.  You can not take that away from him.  And you have to ask yourself—if these books were that popular despite being shitty across all of these made up rubrics you’ve made for judging good art vs. bad art—maybe it’s not that Liefeld is a shitty artist?  Maybe it’s that your rubric for how you evaluate art in comics is unnecessarily restrictive and imposing?

    Why do I care though right?  I mean I care in the sense that writing about this shit helps me organize my own thoughts, and processes for my own comics—which are waaaay worse drawn than any of Liefeld’s comics.  Me going through these is my way of trying to understand why these comics had power over me, and then seeing what I can learn as a still-growing artist.  And there are lessons in these books.  For everyone in the industry.  There are absolutely things that I’ve highlighted in these articles that would 100 percent make current superhero fair more dynamic to read.  Ignore at your peril.

    Liefeld also resonates with me because for the most part he got over on style-swag.  And right now the only thing propping me up in my own comics is that what I do—no one else is doing.  My stuff looks like my stuff.  Even if it’s fucked up and broken.  So it is interesting for me to see the ways in which Liefeld dealt with similar problems of being so style slanted—while being in the public eye.  Obviously my goal is to be less hinged upon my style—because basically what happened to liefeld is that eventually his style went out of style—and he got sort of stuck in that early phase of what he was doing.  I mean by that point, he had made more money off just comics than anyone working today could even hope.  But you see this early Liefeld stuff—and it would have been cool if he had kept pushing.  There is an antagonistic side to his art—and if anything, the problem was that he kind of caved to critics who wanted him to move more toward a Jim Lee type of hustle—I would imagine because the attacks were always so viciously targeted at his right to be an artist—it would have been more interesting if he had been sort of proto-Kanye—and just said fuck it—and just gotten weirder and weirder.  And say—you’re either a part of the ride or you’re not.

    But I think we do get a nice snapshot here in his early work of some threads that still are crackling in their electric resonance.  So whatever.  I don’t feel bad for anyone really.

  2. Notes: 329 / 1 month ago  from mercurialblonde (originally from simonist)

    simonist:

    snippets of an excellent write up on Jean-Giraud/Moebius, written by sirspamdalot/jesse hamm. There’s more info at the source (and really his entire blog is incredible!) so please check that out!

    “But when we graph Moebius’s perspective lines, we see that he didn’t guess. All of the parallel lines in these drawings converge on shared vanishing points, meaning that he established these points at the outset and made sure to angle every line to its appropriate point. Even that little row of sticks at the bottom center of the first image is lined up properly. Notice too, in the first image, that he established the proper distance between the columns, represented here by the blue lines. (I won’t bore you with the perspective rules he’s following here, but basically that big blue X proves that he accurately calculated the columns’ placement.) I’ll repeat that: he bothered to geometrically plot the placement of background columns in a fantasy environment. Also notice that the vanishing point on the left occupies the same horizon line (that horizontal green line stretching across the image) as the point on the right. This rule is typically violated when artists guess; Moebius wasn’t guessing. 

    Similarly, in the second image, he repeatedly places and follows vanishing points, even when they occur way off the page and he could have gotten away with guesses.” 

     

    “DEPTH INDICATORS 

    Another thing I appreciate in the work of Moebius is his use of depth. He was able to indicate depth in a scene by including depth indicators: objects and textures that alert our minds to the fact that distances are being represented. 

    Below [3] is a prime example of Moebius’s approach to depth, along with a rough diagram of how a viewer sees the image. The depth indicators — rocks, boats, ripples in the water, birds, overlapping clouds of mist — each read as occupying a different plane in the drawing, thereby alerting the viewer to the existence of those otherwise invisible planes. The viewer pictured at the left in my diagram can imagine the space in the scene because the depth indicators (here stacked roughly in the order of their nearness to her, like a diorama) give her clues to the layers of space between her and the horizon. 

    Here’s [4] a version I made of the above image, but with most of the depth indicators removed. (Their absence here mimics a similar absence of depth indicators in the work of most artists who aren’t Moebius.) Make no mistake: the amount of depth pictured here — that is, the distance from the viewer to farthest object in the background, as indicated by the size and placement of the bird-riding human and the horizon — is the same amount of depth that we see in the original version of the image. The only difference is that the depth indicators are missing. The result is diagrammed farther below, where the girl is looking at the image. One depth indicator — the large bird — suggests one plane of depth, but since the other depth indicators are absent, the girl has no impetus to imagine/acknowledge the planes of depth which they represented. ”

     

    LOCATION STAGING

    “Moebius’s approach to depth was also uncommon in that he avoided the “television” approach to entering and exiting scenes. 

    In television, and often in movies, it’s budget-friendly to film interior scenes and exterior scenes at separate times and locations. The first camera unit shoots a scene between two actors on a set representing the inside of a farmhouse; meanwhile, the second unit goes out to get exterior shots of a real farmhouse and the land surrounding it. Later, the shots are edited together, such that you begin the scene with a wide shot of the farm, and then cut to medium shots of the characters speaking, inside the house. The problem with this approach, aesthetically, is that it creates a subtle disconnect in the mind of the viewer between the characters and their exterior location. Even without realizing it, viewers sense that the characters don’t TRULY occupy the world outside their window. 

    The economic advantages outweigh this disadvantage for most film productions, but unfortunately cartoonists have also adopted this approach (perhaps unwittingly) to no advantage whatsoever. Again and again in comics, we see exterior shots of buildings and landscapes, followed by waist-up shots of characters who seem oddly separated from their surroundings. But Moebius overcame this tendency, successfully integrating his characters into their world with shots of varying distances that show them moving through their environments [5]
  3. Notes: 133 / 2 months ago  from 3liza (originally from robbytherobot)
      jeffrey catherine jones
     
  4. Notes: 27 / 2 months ago  from teantacles (originally from iamdavidbrothers)
    4thletter! » Blog Archive » ComiXology played itself, and its audience, over Saga #12

    iamdavidbrothers:

    I scribbled down everything I could think of about the ComiXology/Apple/Saga drama during a quick break at work. I’m still crystalizing how I feel, so talk to me in the comments and enlighten me with your pithy points and persuasive points.

    “6. ComiXology is the new Diamond. They’ve got all the big names and they call the shots with impunity. There are alternatives — I’m extremely fond of DRM-free PDFs and JPGs where I pay directly to the creators — but if you’re talking digital comics, you’re talking ComiXology.
    7. It took 24 hours for ComiXology to fess up, which is utterly pathetic. Why the delay? To dodge the worst of the backlash while enjoying the benefits of it?”

    I think… maybe… Yeeeesssssssss?

    (Source: iamdavidbrothers)

  5. Notes: 183 / 2 months ago  from mattfractionblog

    On SAGA and the Kerfuffle

    mattfractionblog:

    What interested me — and all of what follows is my two cents with nothing else implied or suggested — about the saga with SAGA this week (aside from how many people decided what they wanted to decide by my posting of the panel I described as ‘heteronormative’ because it had a peener going into a vajay and i thought describing it as “peener going into a vajay” might’ve undercut the greater problem at hand) wasn’t, in fact, an issue of homophobia (having some experience with this I’d have bet that the images in question were rejected not because of the kind of sex that was shown but rather the degree of explicitness, ie the erect penis and semen, which can and has caused all kinds of legal issues with publications in the past, comic, photographic, and otherwise. I could be wrong, granted. Though in fact I’m surprised the physical book’s not been stopped at the border — see BLACK KISS 2, et al.).

    To me this was a crisis of curation. 

    No one can censor Brian and Fiona but Brian and Fiona and Image Comics, and Image Comics wasn’t doing that. What we were told, however right or wrong it ended up being, was that Apple, barring changes, chose to not sell the product (this was not the whole story, and a comedy of errors unfolded — or more relevantly was allowed to unfold —from there) — and to me that’s not censorship but suppression.

    What if they — the royal They, even — decided, then, that, in fact, SAGA #4 was a problem, too? Could they — They — have stopped selling it too? Could They have reached into your ipad, or, could Comixology, were they so motivated, reach into your app, and remove your stuff? Sure, if you’ve ever clicked OK on their user agreement, they could’ve. That’s DRM. That’s the deal we cut when we cut these deals. That is, as they say, the price of doing business.

    Let me shape these two cents in the form of a question mark: in the wake of Brian and Marcos’ experiment with THE PRIVATE EYE last month (week? when? what is time?), have we not heard the bell tolling for digital middlemen, and if not, why the fuck not?

    Because really, why should Apple get a cut of any sale just because they’ve seen fit to graciously allow an app to be run on hardware you own? Why Should Comixology get a a cut for applying ultimately useless DRM to a file creators could sell themselves?

  6. Notes: 644 / 2 months ago  from aquapunk (originally from fionastaples)
    "

    Annoying press release thing: APPLE vs. SAGA #12

    As has hopefully been clear from the first page of our first issue, SAGA is a series for the proverbial “mature reader.” Unfortunately, because of two postage stamp-sized images of gay sex, Apple is banning tomorrow’s SAGA #12 from being sold through any iOS apps. This is a drag, especially because our book has featured what I would consider much more graphic imagery in the past, but there you go. Fiona and I could always edit the images in question, but everything we put into the book is there to advance our story, not (just) to shock or titillate, so we’re not changing shit.

    Apologies to everyone who reads our series on iPads or iPhones, but here are your alternatives for Wednesday:

    1) Head over to you friendly neighborhood comics shop and pick up a physical copy of our issue that you can have and hold forever.

    2) While you’re at it, don’t forget to support the Comic Book Legal Defense Fund, which helps protect retailers who are brave enough to carry work that some in their communities might consider offensive. You can find signed copies of Saga at the CBLDF site right now.

    3) Download the issue directly through sites like https://comics.imagecomics.com or on your non-Apple smartphone or tablet.

    4) If all else fails, you might be able to find SAGA #12 in Apple’s iBookstore, which apparently sometimes allows more adult material to be sold than through its apps. Crazy, right?

    Anyway, special thanks to Eric Stephenson and everyone at Image for supporting our decision, and for always being so supportive of creators. Sorry again to readers for the inconvenience, but I hope everyone will be able to find an issue that Fiona and I are particularly proud of. And after you do, please check out PanelSyndicate.com, the new digital comics site I own with artist Marcos Martin, which remains 100% uncensored by corporate overlords.

    Your pal,
    Brian

    "
    -

    (via fionastaples)

    Watch me slow clap your stupidity Apple.

    (via alexcranz)

    And this is why we don’t want to let Apple have gatekeeper authority over what you’re allowed to buy or sell on the device you own.

  7. Notes: 120 / 3 months ago  from 3liza

    3liza:

    hi.  it’s almost 6 in the mroning an there was a “dedline” to finish this 6-panel folding single-sheet comic by today because of Reasons.  which is why i am posting it on australia time.

    this is a promotional/one-off/for-fun Black Hole Wizard comic, written by Simon for me to sort of practice on.  despite loving comics more than maybe any other kind of illustration, i’ve never had the flaps to really pursue them UNTIL NOW

    i’m not happy with this piece but i AM happy about finishing it so——-

  8. Notes: 6 / 3 months ago 
    Digital Publisher JManga To Close Doors, Strands Customers Over DRM

    JManga, the online comic illustration distributor which started in August of 2o11, has announced today that they will be closing their doors this spring. On May 30th, all purchases made through the distributor will no longer be accessible due to shutting down the DRM servers

    Once again, DRM screws no one but the suckers who gave the company money consumers.

    But that won’t happen to Comixology, right? Right?

  9. Notes: 2 / 3 months ago 
    And now you’re singing it 
Nowhere Men #3

    And now you’re singing it

    Nowhere Men #3

     
  10. Notes: 4 / 4 months ago 
    Well looks like some progress was made there.

    Well looks like some progress was made there.

     
avatar_128
 
 
 
 

Tumblr