I'm In Your Fort...

Month

November 2011

Oct 31, 20119 notes

October 2011

Oct 31, 201118,307 notes
Oct 31, 201114,527 notes
#lulz #comics
a selina kyle sex riot: sitaraspeaks: ABC might lose $223 million dollars because of... → marmotkind.tumblr.com

sitaraspeaks:

ABC might lose $223 million dollars because of Murdoch

asunburntcountry:

In hours, Murdoch could secure his stranglehold on the Australian media by acquiring our public international TV news network — and rob a struggling ABC of $223 million in funding. Communications Minister Stephen Conroy is under pressure to give control over the network to Murdoch instead of the ABC — but together we can stop the deal.

Just last week, we called on you to help save the media inquiry from Murdoch’s meddling — and thousands of you responded. Now, we desperately need to come together again. Murdoch’s mouthpiece The Australian has been leaking details of insider support for Murdoch in a blatant attempt to force Labor into backing his bid. Conroy knows that giving the network to Murdoch would greatly increase the media mogul’s corrupting influence and hurt the ABC,and is looking for a way out. 

Rupert Murdoch already owns 70 percent of Australia’s newspapers. Now he’s on the hunt for more media control, and he’s hoping we won’t notice. Through his stake in Australian News Channel, he’s been pushing hard to take over the crucial but low-key ‘Australia Network’: an Australian international public broadcaster that’s available in 44 countries. Murdoch has shown that his empire ruthlessly puts profits above all else — even hacking a murdered school girl’s phone to increase sales. With this extra network, Murdoch would vastly increase his power and take control of Australia’s public image abroad. 

The move is also a key part of his strategy to destroy public broadcasting and silence independent voices. Murdoch knows that the loss of $223 million in funding would severely weaken an already stretched ABC. It would mean the loss of many ABC journalists, and potential closures of overseas news offices. If we let Murdoch win, Australia will become the first country in the world to privatise its international news service.

Insiders say Communications Minister Stephen Conroy doesn’t want this outcome. He’s looking for a way to keep the money with the ABC and stop Murdoch from further increasing his corrupting influence. If huge numbers of Australians send messages, Conroy will receive the public backing he needs to decide against Murdoch’s bid

No matter where you are you can sign this petition.  Click the link!

When will the world realize that Rupert Murdoch is a madman intent on world domination? It’s like he’s trying to be a Bond villain. It’s like he’s got the probability field going on around him and The Laundry is asleep at the switch.

Oct 30, 201198 notes
#journalism #corporate control #Jennifer Morgue #You need to read some Charlie Stross BTW
Play
Oct 30, 201111,454 notes
#Doctor Who #500 miles #the proclaimers #Tenth Doctor
Ministry of Truth Film Ratings: Film Rating: The Rum Diary → ministryoftruthfilmratings.tumblr.com

ministryoftruthfilmratings:

image

As always here is my rating system.

10= Perfection (maybe 8-10 films all-time have made this category)
9= Great Film/ Likely Masterpiece
8= Must See/ Worth Owning
7= Worth Seeing/ Recommend to Others
6= Decent and Not Unhappy to Have Viewed/ May Recommend to Select People
5= Likely had…

Oct 30, 201110 notes
#Hunter S. Thompson
Oct 30, 2011497 notes
#borderlands
Oct 30, 2011
#Dammit Galactus
Oct 30, 201121 notes
#comics
Oct 30, 20118 notes
Matter Anti-Matter: Genuine Validation → ensignau.tumblr.com

ensignau:

image

I woke up this morning to see two people I follow on twitter posting about the passing of Jens Altmann. Today was the first I’d heard of Jens Altmann or his web comics. Though it looks like he’d been fairly prolific in his career, he’d never quite had the big hit that might enable him to bring his work to an even larger audience. 

The story of Jens Altmann hit me in the same way Satoshi Kon’s last words did when he passed last year. In both Altmann’s web comic and Kon’s final meditation, there is a terrifying sense of helplessness in the face of time. There is never enough time, and you cannot afford to fail when you’ve only got one lifetime to create something meaningful. 

But how do you know when you’ve succeeded? Is it based on how many pageviews your web comic gets? How many awards you win? How much money you can sell your work for? 

To be sure, external measures of success are useful. They’re benchmarks that help you manage your goals and motivate yourself to work on the next project. But they can also feel arbitrary. Why does one person succeed over another? Why can’t you be in control of your own success?

It’s that feeling of helplessness that makes internal, self-determined measures of success feel like the only “real” standard because they come from within you, and who knows you better than you?

Inevitably it is those whom you admire most who are least likely to view themselves as successful. You’ve met these people. They beat themselves up for not having done enough, for not being as good as their peers, for failing to meet their own internal expectations. 

Satoshi Kon apologizes profusely in his final words for letting down his peers. Jens Altmann prophetically laments not having enough time to shine. 

The drive to be better than the last thing you made is important. It allows us to continually improve ourselves and it staves off creative stagnation. But it’s also a deadly force when you’re unable to step outside of yourself. Superficial motivators like awards or grants or pageviews aren’t enough, and neither is a dangerously internalized definition of success. 

It’s why I think small communities that understand what you’re going through have become more important than ever. They can validate your work in a way that combines the internal with the external. Though they may be geographically dispersed, sites that privilege interaction over pageviews have allowed small communities to empower and inspire people who may have never experienced a genuine sense of validation. Strangers who leave a kind comment on your website or friends who make a pledge to your project — these small actions give you something that neither you alone nor any award-granting authority or institution will ever be able to provide. 

I work with ridiculously talented people everyday who fear that they’ll put up a Kickstarter project and fail. There is nothing I can do or say that will make them think otherwise. But once they launch that project, and I see the pledges and comments from friends and strangers start to trickle in, I know that small communities are doing what they do best. They remind you that you are far from alone in all of this.

Oct 30, 201114 notes
#kickstarter #validation #jens altmann #satoshi kon
Oct 29, 20117 notes
#Ashley Wood #art #comics
Oct 29, 201172 notes
#Ashley Wood #comics
Oct 29, 20113 notes
Oct 29, 20111,450 notes
JUGGALOS: THE F.B.I.'S NEWEST GANG THREAT - INSANE CLOWN POSSE FANS  → wired.com

criminalwisdom:

“The FBI considers the fans of shticky rap group Insane Clown Posse to represent a threat on par with the Crips, Bloods, and Aryan Brotherhood, according to its annual report on gang activity.”

Oct 29, 201134 notes
#war on stupid #comedy
Oct 29, 201114 notes
#warren ellis #raulo caceres #comics
Play
Oct 29, 201198 notes
Oct 29, 20111 note
#war on stupid
Oct 29, 2011131 notes
#Hunter S. Thompson
Oct 29, 20113 notes
Oct 29, 2011160 notes
Oct 29, 201180 notes
#Katie Mignola #Mike Mignola #Much #much older #comics
Joe Keatinge's Comics & Stories: How To Create Comics The Your Own Damn Way → joekeatinge.tumblr.com

joekeatinge:

This week’s iFanboy Letter Column had a letter from Natalie, a 19-year old who was frustrated with her pursuit to break into comics. It reminded me a lot of my own path, so I wrote this massive response, which I’m reprinting here.

Here goes:

I was pretty struck by Natalie’s letter as I remember having exactly the same feeling when I was 19 and feeling my desire to ‘break into comics’ was something that was Never Going To Happen. As a guy who has since had some success with comics and currently makes his living off of them, it turned out there was a lot I had to learn, that there’s a lot I know now that I wish I knew then. 

While my time traveling ability is at an all-time low, I hope I can instead help out with Natalie and whoever else is feeling the same way by typing all this out. So, here goes: how I ‘broke into comics’ (a term we’ll destroy in a bit here) and the lessons I learned along the way. 

You’ll ‘break in’ another way. Everybody’s path is wildly different. Spoilers: that’s the first lesson I wish I knew.

When I was 19 I left the house and moved up to Portland, OR for college. I had been reading comics my whole life - I’m still not even sure how that started. Since reading Spawn #10 at age 10, I wanted nothing more than to write and draw my own comics. Comics were - and still are - my greatest passion in life. There was no other art form or pursuit that ever interested me more.

However, by the time I was 20 I had given up on comics as a career completely, spending the next year or so with the aim of becoming an English professor. I had heard stories about guys like Jim Shooter or pretty much everybody from the 1940s breaking in during their teens. Guys like Rob Liefeld and the Image founders were largely young when they broke in. I felt my window had closed.

I loathed every minute of college, but it was The Safe Thing To Do. People don’t break into comics. It’s too hard to do. It’s a rarefied air I would never be able to breathe.

As I was nearing turning 21, I grew increasingly depressed. Like, A LOT depressed. So much so I was having a hard time getting anything done, much less school. This wasn’t what I wanted. I hated school, so the idea of being a professor and constantly being in school all the time seemed like some circle of Hell. That said, I had come to grips with the fact my drawing style was, at best, resembling dead cartoonists. It wasn’t marketable. I guess I wasn’t thrilled with my writing either, because the idea of being a writer was something I accepted was never going to happen.

At the time I had a girlfriend who was pursuing becoming a filmmaker and she urged me to try comics. She was moving down to San Francisco, a place with a huge history of people making comics like R Crumb, Erik Larsen, among many others. I thought the idea was stupid. My father, a guy who spent my entire life pushing me to go to college and get a secure job, didn’t. He pushed me to go. So, I did.

The deal was to give myself one year to try to get into comics. If it didn’t work out, I was back to becoming an English professor. As my dad put it, in the worst case scenario I would spend my 20s in one of the greatest cities on the planet, so it wasn’t the worst fate to have. 

This was the tough part, because I knew what I wanted, but no idea how to do it. I took a handful of community college classes, mostly focused on writing and film (which I figured was a close cousin of comics. I’d later realize I would be better off studying music, which I now believe to be a lot closer). I wrote and I wrote and I wrote many a script no one in all existence will ever see. I wrote original stuff. I wrote what I guess is fan fiction. I read a lot. I studied a lot. I was just trying to figure out how to crack this code to comics.

Roughly six months in, friend of mine by the name of Mark Englert (whose name you may recognize from Capes with Robert Kirkman or Halocyon with Marc Guggenheim) was illustrating a Freak Force back up to Savage Dragon #115. He mentioned off hand how their color flatter quit and they needed another one. I asked what the hell a ‘color flatter’ did and he explained it’s the person who gets paid pennies to separate out all the different elements of a comics page in either flat color or grayscale for the colorist to fully render. I said I could do that. He asked if I knew anything about Photoshop. I said, Hell, no, but I’d figure it out. So I got a copy of Photoshop and did just that. Within days I was colorflatting on a computer that could barely handle it, using a mouse and a lasso tool. I was getting paid a dollar per hour to separate colors on a page. I dropped the college classes, worked at a video store from 5 PM to midnight then worked from 1 AM to 10 AM color flatting as much as I could. My health worsened for it. My relationship was demolished by it, but I was working in comics in some way, so I was freakin’ stoked. That’s lesson two: figure out the work no one else wants to do and do it well.

The thing is, the color flat work turned me from Random Fan to Guy Who Actually Could Get A Pro Badge At A Convention. Mark came up to visit both me and Erik Larsen (who lived across the bay in Oakland). I went with him to visit one time, since at this point I was color flatting some of Erik’s books. Erik asked me what I wanted to do and I told him. I also mentioned how I had no idea what to do. He said, “I don’t know what to tell you, son.”

From there we became buds. He was the only person in the bay area I knew who made comics as a living. At the same time, I was starting to hang out at a comic shop called Isotope, where I finally made a ton of friends who either shared my passion for reading comics or wanted to make comics on their own. Having these friends made me a lot more jazzed to make comics. It made it seem possible. So, that’s lesson number three: find your community, whether it’s in person or online. I think most people probably go with the latter.

My friendship with Erik led to us hanging out a bit during Wizard World LA, which led to me volunteering to run the Image booth when the guy doing so didn’t want to. That led to me knowing Eric Stephenson, which led to me doing the same thing at that year’s San Diego Comic Con for an up-and-coming writer named Robert Kirkman, who also didn’t want to handle sales at his booth. I did it for Image and Larsen. Apparently it worked out well. I sold a lot of books for Robert. He didn’t have to. Larsen and Stephenson saw how much effort I put into it. Larsen came up to me toward the end of the con and asked what I was doing lately. I mentioned my schedule of working at a video store, working on color flats, then coming home to the new apartment I shared with some friends who smoked so much there was a perpetual cloud in our hallway. ALSO: a kitchen seemingly made entirely out of dirty dishes. He asked how much I liked it. I said I didn’t. Then he said the other phrase I’ll never forget from him:

“Then why don’t you come work for me?”

Erik had become Publisher a few months before. He was in the bay area. So Image was going to be too. He said they needed to largely restaff the office and I seemed pretty enthusiastic and I obviously could get whatever work he had thrown at me done. My mind was blown for the months following, especially since he made it seem like it wasn’t a sure thing. I’m still not sure it was, but lo and behold, in November of 2004 I left Hollywood Video for the last time and went to work the next week at Image Comics.

My initial job there was Inventory Controller, which basically had me as a glorified mailroom boy. I worked from that to Traffic Manager, which I did for years, which basically meant I maintained our scheduling, printing and distribution. Eventually I was the PR & Marketing Coordinator and for a brief time the Sales & Licensing Coordinator. Throughout all these jobs I got a ton of experience and easily the best education one could ever have in the comics field. It showed me how the business actually worked from almost every single angle. Even those angles I didn’t work, like accounting, production or publishing, I was able to work alongside some of the best people in the field who do what they do. To this day I am still mesmerized by how damn amazing the Image Comics Production Staff was and continues to be. They’re the unsung heroes of creator owned comics. So, that’s lesson four: learn the industry. Know your business. 

As much as comics is a beautiful art form, it is an industry. Knowing what I know now helped me out a lot. Image will most likely not hire you. So, do your research. Go to websites like iCv2. Go to panels at conventions. Hell, talk to people at conventions. Unless I’m signing or on a panel, I am pretty much always open to answering whatever questions people have. I wouldn’t be where I am now without the help of others. That’s lesson five: pay it forward. People are going to help you break into comics. You need to do the same.

Speaking of paying it forward: at a Wizard World LA in 2005 I met a guy who would become one of my best friends, Mark Andrew Smith. You’ll no doubt recognize him as the dude who’s now writing GLADSTONE’S SCHOOL FOR WORLD CONQUERORS and the upcoming SULLIVAN’S SLUGGERS with artist James Stokoe. We were coming into comics at the same time, so despite the sometime huge physical distance between us (he’s been living in Asia for years), we kept in relatively constant contact. Around the same time I started to get to know other cartoonists, people like Brandon Graham (now of KING CITY fame), that Stokoe guy, Marley Zarcone (she of HOUSE OF MYSTERY), and many others. They were all doing amazing things at smaller publishers or in some cases even just online. I long wished they would get a larger platform, as I was (and still am) convinced they could take over this medium.  Concurrent to that I would talk to friends who did more established work say they wish they had a platform to create whatever without the restraints of their own books. About a year or so later Mark gave me a call saying he just inherited a sci-fi anthology. He asked for what I thought we should do. I said ‘something bigger.’

After many more a conversation, the idea for PopGun was formed. Editing an anthology was nothing I ever saw coming. Mark and I split editorial duties and eventually included an assistant who would go on to fully co-edit two volumes, DJ Kirkbride. The long-story short, we edited four volumes altogether and the series has gone to win multiple Harveys and even an Eisner for its efforts. There was no way for me to ever know it would go so freakin’ big back when Mark and I first talked about maybe doing it, but we did. There’s lesson six, be open to every opportunity that comes along. You’ll never know where it will lead. Saying yes will more likely lead you down more interesting paths than saying no.

For instance, editing PopGun led to me editing other books, including ONE MODEL NATION, a book written by one of my all-time favorite musicians, The Dandy Warhols’ Courtney Taylor-Taylor and illustrated by AFRODISAIC’s Jim Rugg. Editing became something of a second job (albeit one that didn’t really pay) for a long time. Again, I never expected it to even happen. 

Then there was Angouleme.

After countless times of pushing me to go, my buddy Justin finally convinced me to go to the The Angoulême International Comics Festival in 2010.  He knew I wanted to write, but he also knew that I had never been outside of the United States and Canada. I was able to figure out how to get there and for the first time in my life I crossed the Atlantic ocean and went to Paris, France.

This experience is one of those major moments in my life, on par with moving from Portland to San Francisco or being hired at Image Comics. It was there I was exposed to so much both in and out of comics that I had never seen before. It was the life experience I needed to get me writing. Which is lesson seven, possibly the most important: get some life experience. The best writers and artists draw from truth. If all you’ve ever done is stay in the same town, your field of vision is going to be pretty limited. Fall in love. Get your heart broken. Get in a fist fight. Travel abroad. Do something really stupid. Spend too much money. Start a savings account. Wake up with a bad hangover. Learn to cook. Read books without pictures. Go to concerts you don’t want to go. Go to bars alone in foreign lands and see who you meet. Drink Absinthe. Real Absinthe. The stuff you should be arrested for and you’ve got to separate and mix correctly or you’ll die.

Returning from this trip was tough. On the plus side, it really kick started my creative juices in ways I never anticipated. All I wanted to do was write my own comics, but I wasn’t. I was writing press releases about other people’s. Now, don’t get me wrong, I loved my job. Very much. It’s another life experience I am eternally grateful for, but at the same time if there’s something putting people in this existence to do a specific thing it was obvious that wasn’t it for me.

Time passed. Eventually it became obvious it was what I needed to do, in both in my and my employers eyes. They liked me, but they needed someone with their focus in the right place. Made sense. We parted ways.

This, right here, was one of the scariest experiences I ever had. Yeah, I’ve been in some actually, physically threatening situations (I highly recommend those as well for the life experience thing), but this was something where the entire status quo of my life was shifting to something new and different. I didn’t have the secure job. I didn’t have the health insurance. I didn’t have the regular paycheck.

I basically had a drive to create and some money saved up.

Living in San Francisco means you pay to live in San Francisco. When you’ve got a full time job with benefits, you can make ends meet. When you’re trying to start a freelance career, it’s not the best place to be. I travelled around to a few different cities including Seattle, WA, Vancouver, BC and Portland, OR to figure out where to go from there.

Within hours I knew I would move back to Portland. It was there a friend I made working together at Hollywood Video in San Francisco all those years ago, Emi Lenox (yep, same one from Image Comics’ EMITOWN), had been working on establishing her career. It was there one of my previous bosses, Jim Valentino, drove me around and more or less proved why Portland was the place to be. The community of creators there was unparalleled. The low cost of living was absurd. So, the second day there I put in an application for an apartment. I got it the following day. I moved in a month later.

That’s lesson eight: be willing to be scared. Be willing to take a risk. Be willing to do something that’s possibly stupid. I will add the caveat that this step is hard, impossible to take if you have responsibility to others, such as a kid, but I didn’t. So I did it. Taking the safe route never works.

I’ve been living in Portland for almost eighteen months now and being back here is the best decision I’ve ever made. The cost of living made existing on freelance rates very doable. The location and community made finding more work a lot easier. Its accessibility to other parts of the country, like Emerald City Comic Con in Seattle, made promoting myself easier. The friends I’ve made here have kept me extremely motivated. 

The experiences I had at Image and elsewhere opened up doors to opportunities, but it was only by going through those doors and putting my all into them that I was able to get anywhere. I barely graduated high school. I never graduated college. If I can do this, you can do this, which I guess is lesson nine.

So, yeah. Such opportunities included a lot of freelance editing jobs that weren’t exactly what I wanted to do, but subsidized working on my writing in the meantime. They also opened a lot of doors. Working with Frank Cho and Doug Murray on projects like 50 GIRLS 50 helped me hone my writing craft by editing someone else’s work. Frank was a buddy beforehand, but working together on this led to us deciding to co-write BRUTAL together, which he’s drawing as well. This experience helped me financially and creatively to put together my own ongoing creator-owned series, HELL YEAH, with Andre Szymanowicz, who I met by working on POPGUN.

This pursuit on writing eventually took the notice of another previous boss, Eric Stephenson, who along with another guy I worked with at Image, Rob Liefeld, invited me to pitch for their upcoming Extreme line. They asked if I could put something together, so I did within days. That’s lesson ten, when someone invites you do anything - whether it’s pitching or whatever, do it right away. There’s a billion other people out there who want your job. If you don’t move on it, they will.

Luckily, I did. In February 2012, the goal I’ve been working on this entire time, writing a work-for-hire ongoing series becomes a reality with the release of GLORY. It feels pretty good, but at the same time, it just makes me want to work harder than I ever have before. I may be on the cusp of the beginning of what I’ve been working towards and wanting all these years, but that’s not good enough. I want to do better. 

The way I got into comics isn’t the best way. I made a ton of mistakes along the way. I’ll make a ton more in the future, but it is my way. I’m still not satisfied with where I am. The main thing I’m hoping anyone gets out of this is that you never know how you’ll do it or how long it’ll take before you get where you need to go, but the overall most important lesson to this is that there is NO breaking into comics. That’s the final lesson. Comics isn’t a fortress. Comics isn’t a secret club with a password you need to learn. Comics is a medium one person can take on their own. Want to make comics? Make comics. Make them your own way. I can’t guarantee this will bring you success, critically or monetarily, but it will personally and in the end, that’s all that matters.

Good luck in all your pursuits. If you want this, you can do it. 

Make it so.

Oct 28, 201156 notes
#comics
“

The only way to drive is at top speed, with a car full of whiskey. It takes commitment, especially out here with so many deer and elk around. Car lights paralyze deer. You’ve got to lean on the horn, brace on the wheel and stomp on the accelerator. When you hit the brakes the front of the car dips down—that will put the beast into your windshield. Now, the significant impact will still occur if you step on the gas, but you’re not helpless. It’ll still destroy your grille and lights, but—unless it’s a bull elk—it will kick the animal out of the way. Hitting the beast head-on will move it instead of popping it up onto the windshield.

It’s the swerving that gets people killed.

”
— Hunter S. Thompson, Postcards From the Proud Highway (via fuckyeahhst)
Oct 28, 201138 notes
#Hunter S. Thompson
Play
Oct 28, 20111 note
#OWS #Occupy Wall Street #Occupyoakland
Oct 28, 20112 notes
#mitch clem #comics
Oct 28, 201111 notes
#comics
Oct 28, 201115 notes
snoopy

midnitesurprise:

Oct 28, 2011477 notes
#snoopy #comics #kc green
Oct 28, 2011704 notes
#Maru
Oct 27, 20112 notes
Oct 27, 201116,313 notes
The Guardian asks ten questions of the Oakland Police Department that they'd probably rather not answer. → guardian.co.uk
Oct 27, 201162 notes
#journalism #occupywallstreet #occupyoakland #scott olsen
Oct 27, 20115 notes
Oct 27, 2011333 notes
Stowe Boyd: Eventually there will be a subculture of ghosts. → stoweboyd.com

vvintermute:

These people will not own cell phones. They will not run blogs or update statuses on social networks. They will not have email addresses, they will not watch movie trailers or download music or buy apps.

And in that way, they will not exist. They will be a part of no corporate consumer surveys, they will not receive personalized advertisements, google and facebook will know nothing about them. They will speak to their friends face to face or not at all. They will carry paper and pencil and know only what their eyes and ears tell them.

Mark my words.

Eventually, there will be a subculture of ghosts.

Oct 27, 2011252 notes
Oct 27, 2011432 notes
Oct 26, 201177 notes
#comics #Buddy Cops
Oct 26, 201123 notes
#comics
Oct 26, 2011238 notes
#oakland #ows
Meanwhile, on the cable "news" networks at approximately 11:50 PM Eastern / 8:50 PM Pacific, not a word about the police violence in Oakland

inothernews:

  • CNN’s Erin Burnett is talking about a missing baby case.
  • Fox has a repeat of The O’Reilly Factor talking to Don fucking King.
  • MSNBC has a repeat of The Ed Show.

Remember when the cable news networks actually covered the fucking news?

Oct 26, 2011264 notes
#journalism #corporate control
Oct 25, 20112,886 notes
Oct 25, 2011100 notes
#skeleton in a spacesuit
Oct 25, 20119 notes
Oct 25, 201118,016 notes
Oct 24, 20111,829 notes
#comics #lol
Oct 24, 20111 note
#sketchup
“The race is not to the swift, nor the battle to the strong, but to those who see it coming and jump aside.” — The Rum Diary, Hunter S. Thompson (via fuckyeahhst)
Oct 24, 201129 notes
Oct 24, 20113 notes
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